vgmstream_cli
Play a wide variety of audio formats used in video games and convert them into wav
.
More information: https://github.com/vgmstream/vgmstream/blob/master/doc/USAGE.md.
- Decode an
adc
file towav
. (Default output name isinput.wav
):
vgmstream_cli
path/to/input.adc -o
path/to/output.wav
- Print metadata without decoding the audio:
vgmstream_cli
path/to/input.adc -m
- Decode an audio file without loops:
vgmstream_cli
path/to/input.adc -o
path/to/output.wav -i
- Decode with three loops, then add a 3s delay followed by a 5s fadeout:
vgmstream_cli
path/to/input.adc -o
path/to/output.wav -l
3.0 -f
5.0 -d
3.0
- Convert multiple files to
bgm_(original name).wav
(Default-o
pattern is?f.wav
):
vgmstream_cli -o
path/to/bgm_?f.wav
path/to/file1.adc
path/to/file2.adc
- Play the file looping endlessly (
channels
andrate
must match metadata):
vgmstream_cli
path/to/input.adc -pec | aplay --format cd --channels
1 --rate
44100