vgmstream_cli
Play a wide variety of audio formats used in video games and convert them into wav.
More information: https://github.com/vgmstream/vgmstream/blob/master/doc/USAGE.md.
- Decode an
adcfile towav. (Default output name isinput.wav):
vgmstream_cli path/to/input.adc -o path/to/output.wav
- Print metadata without decoding the audio:
vgmstream_cli path/to/input.adc -m
- Decode an audio file without loops:
vgmstream_cli path/to/input.adc -o path/to/output.wav -i
- Decode with three loops, then add a 3s delay followed by a 5s fadeout:
vgmstream_cli path/to/input.adc -o path/to/output.wav -l 3.0 -f 5.0 -d 3.0
- Convert multiple files to
bgm_(original name).wav(Default-opattern is?f.wav):
vgmstream_cli -o path/to/bgm_?f.wav path/to/file1.adc path/to/file2.adc
- Play the file looping endlessly (
channelsandratemust match metadata):
vgmstream_cli path/to/input.adc -pec | aplay --format cd --channels 1 --rate 44100